![]() If you've played previous SimCity games, you'll not be bothered by this lack of handholding, and instead you'll be pleased with the simple, stylus-driven interface. What's the ideal layout for roads? Should you put farms next to your residential areas? Do you need to separate your zones, or can they be mixed together effectively? Answers to these questions aren't forthcoming, and you'll have to learn for yourself what works and what doesn't. Your guide on this urban-planning trek through multiple time periods will leave detailed instructions on what goals need accomplishing, as well as fill you in on the different structures and tools you unlock, but how it all fits into the bigger picture is often a mystery. Neophytes to this whole SimCity thing will find that SimCity Creator doesn't do a very good job of showing you how a proper city is built. After you unlock new time periods you can then build cities to your heart's content in the free play mode, which is more of a traditional SimCity sandbox, lacking the time-progression aspect of the challenge mode. You'll start the challenge mode campaign overseeing the construction of thatched huts and pagan altars, but once your town has grown to a healthy population you'll be able to bring your city into new scenarios and eras, like a fire-plagued Asian setting or a strife-filled microcosm of the European Renaissance. The multiple eras allow for building cities in a variety of different themes. ![]() The challenge mode is SimCity Creator's primary method of play, where you take a city from an ancient civilization and lead it to prosperity through various eras. Making it so those tasks are fun to work on is the hard part. While it may sound boring to idly wait for the passage of time, there's usually something you can be doing to improve the lives of your beloved Sims. The key to a game like SimCity Creator lies in the necessity of balancing realism with fun, and how successfully this is executed. ![]() While you won't experience this transition on a macro level as you would with a game like Civilization, the changing needs of a single city can be just as interesting to manage. SimCity Creator for the Nintendo DS takes a different approach from its Wii counterpart, focusing on the evolution of civilizations from ancient times into the future. ![]()
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